![]() Since, as the Aelf's UU guide pointed out when talking about the Gallic Warrior, actually sieging the city is the culmination of offense movement (to basically steal his words) and the chosen path to a city is often through forested hills, or at least nekkid hills (since forests have a tendency to be chopped, funny how that is.), G1/D1-2 and G1/Str1/Shock xbow pairs are like impossible to counterattack. I also found that the Dun wasn't quite as bad as I was expecting, since I usually send 1-2 xbows and 1-2 longbows or more xbows if I don't have Feud yet to defend the stack/new city I plan on taking. Yeah, I thought that Brennus was sorta weak due to his UB and UU, but Spi/Cha is an incredibly powerful combination IMO, as I found out in the first game I played with him. Of course, I've only had the game since xmas, so my mind may change a bit in the future, but after trying about 10 other leaders, I like Brennus best. Add to that an early unique unit that can be upgraded forever, and what you've got is a recipe for a lot of really happy, well-protected people, generating a ton of religion and culture. I've had one archer hold off HORDES of barbarians without losing a single guy. makes for a damn near impossible to break through city defense. But add to that the Dun, which is FANTASTIC, because I almost always try to found my city on a hill, and that extra 20% Guerilla bonus combined with City Defense and the hill defense bonus, and the wall bonus, plus fortification. Charismatic gives a real nice vanilla benefit to every city and military unit in my empire that nicely compliments any civ. I like to play a balanced game with an emphasis on religion, and if you're going to play a Civ that is Spiritual, then starting off with Mysticism is almost an aboslute must. I know the "correct" answer is "there is no best".but frankly, I really love playing Brennus (Warlords).
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